[Bug 17437] ATI and EVE Premium: no models display / crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 20 08:15:35 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=17437


Mathieu Belanger <b747xx at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |b747xx at gmail.com




--- Comment #13 from Mathieu Belanger <b747xx at gmail.com>  2009-02-20 08:15:35 ---
The file dlls/wined3d/directx.c contain the shader stuff detector:

if (gl_info->supported[ARB_VERTEX_SHADER]) {
            glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, &gl_max);
            gl_info->vs_glsl_constantsF = gl_max / 4;
            TRACE_(d3d_caps)("Max ARB_VERTEX_SHADER float constants: %u\n",
gl_info->vs_glsl_constantsF);
        }

I can't do any test as I'm at work.


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