[Bug 16997] lotro: symbols above NPC's are totally black as is fog
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 22 10:49:32 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=16997
--- Comment #36 from Caladan <a.vankaam at chello.nl> 2009-02-22 10:49:32 ---
I have limited C knowledge, but I asume you mean:
static const struct fragment_pipeline *select_fragment_implementation(UINT
Adapter, WINED3DDEVTYPE DeviceType) {
int vs_selected_mode;
int ps_selected_mode;
return &ffp_fragment_pipeline;
/*
select_shader_mode(&GLINFO_LOCATION, DeviceType, &ps_selected_mode,
&vs_selected_mode);
if((ps_selected_mode == SHADER_ARB || ps_selected_mode == SHADER_GLSL) &&
GL_SUPPORT(ARB_FRAGMENT_PROGRAM)) {
return &arbfp_fragment_pipeline;
} else if(ps_selected_mode == SHADER_ATI) {
return &atifs_fragment_pipeline;
} else if(GL_SUPPORT(NV_REGISTER_COMBINERS) &&
GL_SUPPORT(NV_TEXTURE_SHADER2)) {
return &nvts_fragment_pipeline;
} else if(GL_SUPPORT(NV_REGISTER_COMBINERS)) {
return &nvrc_fragment_pipeline;
} else {
return &ffp_fragment_pipeline;
} */
}
This fixes the icons above the npc and smoke from all angles and distance,
however it gives a few new issues, codemaster logo movie is black, background
at char select is black, underside of clouds in the sky is black. But I am
guess that does not mather as this points you to ARBFP and that is what you
wanted to know ?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list