[Bug 12453] Bad performance in Source based games

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 24 06:27:49 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=12453





--- Comment #24 from Paul "TBBle" Hampson <Paul.Hampson at Pobox.com>  2009-02-24 06:27:46 ---
(In reply to comment #22)
> (In reply to comment #20)
> > It might be useful to also have an updated patch that disables changing the
> > SRGB-ness of a sampler after the texture is loaded. (Which is what the patch on
> > the Warhammer AppDB page effectively does)

> Could you post a link to the patch on the Warhammer AppDB page? I see the
> vertex blending hack, but this is not related to this issue, correct?

I think it's the patch in the howto. There's two parts, one is the vertex
blending hack, the other removes the SRGB reloading. However, that code has
been completely removed by the patch addressing this bug (mentioned in comment
18), so needs to be redesigned to fit into the changed code.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list