[Bug 16559] PixelFormat_WineD3DtoDD Can't translate this Pixelformat
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 5 11:52:27 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=16559
--- Comment #3 from John Haywards <normandy at web.de> 2009-01-05 11:52:26 ---
It looks like wine does not know these types, really ;)
In "dlls/ddraw/utils.c" the function is implemented, it just fails because not
completely implemented. If this is the problem, maybe this is related:
http://doc.51windows.net/Directx9_SDK/?url=/directx9_sdk/graphics/reference/d3d/enums/d3dformat.htm
---q-u-o-t-e---
D3DFMT_X8L8V8U8 62 32-bit bump-map format with luminance using 8 bits for
each channel.
D3DFMT_Q8W8V8U8 63 32-bit bump-map format using 8 bits for each channel.
D3DFMT_V16U16 64 32-bit bump-map format using 16 bits for each channel.
---------------
Sorry, but I won't be able to implement something like this, but maybe someone
else :)
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