[Bug 16311] 3d apps crashing on second start with nVidia 180.x/9800gtx

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 11 07:21:51 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16311





--- Comment #26 from Nicholas LaRoche <nlaroche at vt.edu>  2009-01-11 07:21:51 ---
(In reply to comment #25)
> Working fine here with driver 180.18 and 8800GTS on x86_64.
> 
> Could you try to remove all unneeded code from nehe lesson 1 so that only the
> part which breaks the hole thing is in.
> 
> You've always spoken only from 3D apps under wine. Could you run winecfg more
> than one time without the error?
> 

winecfg works without a problem either before or after this crash occurs. If
you execute the following app compiled for windows with wine the same
GLXBadDrawable error is printed out. (more concise than nehe #1)

[code]
  #include <windows.h>
  int main()
  {
    LoadLibrary( "opengl32.dll" );
    return 0;
  }
[/code]

The app crashes immediately after a call to pwglGetProcAddress inside the gdi32
library (in the function wglGetProcAddress). Given that native apps work I
initially thought that it was a wine problem. But, given that the crash occurs
only after wine is shutdown and restarted again It might be a combination of
behaviour from both wine and the 180.x driver.


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