[Bug 11344] XTrap does not work with wine

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 16 20:43:56 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=11344


Uriah <hytek3000 at yahoo.com> changed:

           What    |Removed                     |Added
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  Attachment #18622|0                           |1
        is obsolete|                            |




--- Comment #19 from Uriah <hytek3000 at yahoo.com>  2009-01-16 20:43:55 ---
Created an attachment (id=18742)
 --> (http://bugs.winehq.org/attachment.cgi?id=18742)
Debug=d3d of Cabal with XTrap on wine 1.1.13

Here is the debug of Cabal with XTrap using wine 1.1.13.

At the top there are some err: but those are before XTrap starts and the game
crashes.

Notice at the bottom the d3d trace/warn:
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x13e040) : simulating
512MB, returning 512MB left
warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x13e040) : stub, calling idirect3d
for nowHere

Is XTrap making the d3d calls? or is Cabal?

Anyways, hopefully this will help.

Cheers.


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