[Bug 11344] XTrap does not work with wine
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 16 20:43:56 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=11344
Uriah <hytek3000 at yahoo.com> changed:
What |Removed |Added
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Attachment #18622|0 |1
is obsolete| |
--- Comment #19 from Uriah <hytek3000 at yahoo.com> 2009-01-16 20:43:55 ---
Created an attachment (id=18742)
--> (http://bugs.winehq.org/attachment.cgi?id=18742)
Debug=d3d of Cabal with XTrap on wine 1.1.13
Here is the debug of Cabal with XTrap using wine 1.1.13.
At the top there are some err: but those are before XTrap starts and the game
crashes.
Notice at the bottom the d3d trace/warn:
trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x13e040) : simulating
512MB, returning 512MB left
warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x13e040) : stub, calling idirect3d
for nowHere
Is XTrap making the d3d calls? or is Cabal?
Anyways, hopefully this will help.
Cheers.
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