[Bug 15449] WoW WotLK crashes when entering the world on ati graphic cards

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 23 00:51:44 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=15449


Adys <adys.wh+winehqdotorg at gmail.com> changed:

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                 CC|                            |adys.wh+winehqdotorg at gmail.c
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--- Comment #19 from Adys <adys.wh+winehqdotorg at gmail.com>  2009-01-23 00:51:44 ---
(In reply to comment #16)
> I believe the issue with fglrx at the moment is that pixelbuffer support is
> broken. And the minimap uses pbuffers (thats why its white indoors). At least
> thats what I've read :)
> 
> Unfortunately I know pretty much nothing about DirectX and similarly nothing
> about the wine source code. I guess we need to find where wine queries for
> pbuffer support and work from there?
> 
> I'm looking at dlls/wined3d/texture.c, specifically this bit:
> 
> static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture
> *iface, UINT Level, IWineD3DSurface** ppSurfaceLevel)
> 
> But I've never even looked at DirectX programming before. Am I in the right
> area?
> 

I don't get it -- is this a bug in Wine or in ATI drivers then? If Wine is not
in fault, best to close this, no?


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