[Bug 15868] Tomb Raider underworld demo big troubles

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 27 11:23:19 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=15868





--- Comment #37 from Laszlo Tari <taril_laszlo at yahoo.co.uk>  2009-01-27 11:23:19 ---
I attached photos:

1. the strange orange filter that hides textures
2. some almost perfect rendeing (the speed is faster than under Vista
shi*t!!!!)

I never use backbuffer or pixcelbuffer because you will get an unreal
rendering. only framebuffer can provide the real rendering. (I meanx textures
and effects etc...)

With Nvidia boosted driver the game is still unplayable because of that orange
thing....??????????????? In demo version at Thailand level it is grey. Should I
use a rubber or sg? :-)

Is it silly to ask Nvidia and Eidos about this texture rendering problem?
Cause no one cares about it here, and this strange rendering thing is existed
from 2006 when Tomb Raider Legend with PS3.0 appeared!


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