[Bug 19155] New: Ankh2: main character, NPC and other things black without UseGLSL=disabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 2 11:02:47 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19155
Summary: Ankh2: main character, NPC and other things black
without UseGLSL=disabled
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: hoehle at users.sourceforge.net
With default Wine settings, that is without UseGLSL="disabled", the app
exhibits several related defects:
- The characters (Assil etc.) are drawn completely black.
- The intro displays black blocks on (correct) dark blue blackground instead of
the Deck13 logo in white and yellow.
- The game's first scene (alley/Gasse) is completely black except for the
passage to the illuminated main street. With "disabled", it's merely very dark
and Assil is visible (dark), which seems normal for this scene.
OTOH, The app seems to merit gold rating with UseGLSL=disabled, but it's too
early to tell after mere 10 minutes testing.
Alas, in both cases, there's a white square as background to the mouse pointer,
but that's another issue.
The logs are similar in both cases (not attached) and don't show anything not
already known from other apps (>1 backbuffer etc.) that work well.
Observed on nVidia Mac OSX 10.5.7, XQuartz 2.3.3.2 and Wine compiled myself
with nothing but Xcode 3.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list