[Bug 19254] New: Fractal Mapper: some symbols disappear over bitmap backgrounds

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 9 08:20:23 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19254

           Summary: Fractal Mapper: some symbols disappear over bitmap
                    backgrounds
           Product: Wine
           Version: 1.1.23
          Platform: PC
               URL: http://www.nbos.com/products/mapper/mapper.htm
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: goeran at uddeborg.se


Certain combinations of symbols and backgrounds fail.  It appears to happen to
the ones called "battlemap" in Fractal Mapper.  It can be reproduced with the
free trial version (http://www.nbos.com/nox/index.php?action=1001&id=144) and
the instructions below assume the defaults in that installation.  But the
problem is not limited to the trial version, it does also happen to the latest
8.10f version of Fractal Mapper.

1. Install Fractal Mapper according to my instructions in the AppDB
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=10813)

2. Start Fractal Mapper.

3. Select "Rectangle" in the "Standard tools" in the top left.

4. Select "Battlemap" as "Fill Style" in the top right.  The default desert
fill is fine.

5. Draw a large rectangle on the map.  It gets the desert fill.

6. Select the chessboard from the "Mapping Symbols" in the lower left.

7. Click-move-release a rectangle over the desert area.

The last step should show the chessboard, but it doesn't.

To illustrate that this has to do with the background, one can

8. Select the "Pointer" in the Standard tools".

9. Click in the large sandy rectangle.  (But not where you put the chessboard
in it.)

10. Select "Solid Fill" in the "Fill Style".

11. Click "Apply"

The chessboard now appears.

To illustrate that this also depends on what kind of symbol is choosen, one can
instead

8. Select "Standard Fantasy Symbols" in the "Mapping Symbols" area.

9. Click on the sea monster.

10. Draw an area in the sandy rectangle.

The sea monster (desert monster?) DOES appear.

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