[Bug 18381] Oblivion: blank screen when HDR is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 14 13:35:59 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18381


James Nolen <jdnolen at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jdnolen at gmail.com




--- Comment #16 from James Nolen <jdnolen at gmail.com>  2009-07-14 13:35:57 ---
I also had this problem. Oblivion does not use 3.0 shaders by default. You have
to edit your Ini to enable shaders 3.0 and then change your shader package to
force the use of shaders 3.0. If your video card is not 3.0 capable, then this
will not work. Why HDR does not work with 2.0 shaders, I do not know.

edit oblivion.ini
located in home folder for user /My Games/Oblivion/Oblivion.ini
find bAllow30Shaders=0, change to =1
save 

Open RendererInfo.txt
find the line Shader Package --this is what shader package Oblivion is using
for your system
write down or remember what package is used
close--do not edit or change

got to ./wine/drive_c/Program Files/Bethesda Softworks/Oblivion/Data/Shaders
If you have not already set your shader files permissions to read/write, do so
now
Find the shader package that RenderInfo identified
Rename the file
Here you may need to create a new folder or use an existing one
copy shaderpackage019.sdp to a new location
rename Shaderpackage to shaderpackage from RenderInfo, remember, the number
always has 3 digits
Now paste the new renamed package back to the Shaders folder

Open Oblivion and test HDR lighting, this worked for me

Fedora 11, wine 1.1.23-1.fc11 i586

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