[Bug 19334] New: Call of Juarez: Bound in Blood shader problem

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 15 15:02:28 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19334

           Summary: Call of Juarez: Bound in Blood shader problem
           Product: Wine
           Version: 1.1.16
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: andras at csevego.net


Created an attachment (id=22391)
 --> (http://bugs.winehq.org/attachment.cgi?id=22391)
screenshot of the problem

As the attached screenshots shows, if you look up (when you see the sky), then
look down, then a shader stuck on the screen, and you can see only the
particles on it (on that part of the screen). The game (geometry, other
shaders) can be viewable of the part of the screen, which haven't displayed sky
yet.
If you mess the whole screen, then go back to main menu, and start a new game,
doesn't fix the problem. Only comlete game restart fixes it.

Only this repeats in console:
fixme:d3d:IWineD3DEventQueryImpl_GetData Wrong thread, reporting GPU idle.

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