[Bug 19372] New: Neverwinter Nights 2 runs successfully with WINEDEBUG="file,relay,tld,seh", but fails to start w\o debug
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jul 19 00:21:25 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19372
Summary: Neverwinter Nights 2 runs successfully with
WINEDEBUG="file,relay,tld,seh", but fails to start w\o
debug
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: freijie at gmail.com
Neverwinter Nights 2 executable 'hangs' during startup time right after
creating window\changing resolution on fresh prefix with necessary drivers and
libraries installed. wineserver process starts using 70 to 80% of cpu time,
while nwn2main.exe executable uses the rest (~20%)
game runs really laggy and starts up slowly, but successfully, when running
wine with WINEDEBUG="file,relay,tld,seh" options. no problems with gameplay
besides speed issue (because of debugging, i suppose). wineserver uses normal
portion of cputime.
*oops, now it hanged during game zone transition with debugging on, same stuff
- game hanged and wineserver started to eat cpu
gentoo linux, emerged wine from sources using 1.1.25 ebuild
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