[Bug 19372] New: Neverwinter Nights 2 runs successfully with WINEDEBUG="file,relay,tld,seh", but fails to start w\o debug

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 19 00:21:25 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19372

           Summary: Neverwinter Nights 2 runs successfully with
                    WINEDEBUG="file,relay,tld,seh", but fails to start w\o
                    debug
           Product: Wine
           Version: 1.1.25
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: freijie at gmail.com


Neverwinter Nights 2 executable 'hangs' during startup time right after
creating window\changing resolution on fresh prefix with necessary drivers and
libraries installed. wineserver process starts using 70 to 80% of cpu time,
while nwn2main.exe executable uses the rest (~20%)

game runs really laggy and starts up slowly, but successfully, when running
wine with WINEDEBUG="file,relay,tld,seh" options. no problems with gameplay
besides speed issue (because of debugging, i suppose). wineserver uses normal
portion of cputime.

*oops, now it hanged during game zone transition with debugging on, same stuff
- game hanged and wineserver started to eat cpu 



gentoo linux, emerged wine from sources using 1.1.25 ebuild

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