[Bug 15674] Sacred 2 - Fallen Angel startup problem

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 19 16:27:55 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=15674


Krzysztof Dębski <fantom15 at poczta.onet.pl> changed:

           What    |Removed                     |Added
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                 CC|                            |fantom15 at poczta.onet.pl




--- Comment #11 from Krzysztof Dębski <fantom15 at poczta.onet.pl>  2009-07-19 16:27:53 ---
I do not have a full version, but I tried demo.

Installation - successful, but it staled for about 5 minutes just before end,
then it continued.

Startup - no problem, but menu was much to dark.

Game - almost everything was brown. It looked liked very thick brown fog. Some
things like hair of the main character were rendered correctly.

I found that to fix menu and the game itself it is enough to set "Render
details" to low in graphics configuration.

Even after setting everything to low the game was quite slow (about 10 FPS). I
haven't noticed any bugs after setting "Render details" to low.

Whatever I set in settings I get:
err:d3d:resource_init Out of adapter memory

The only difference I noticed when I changed "Render details" from low to
medium was:
err:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation 0x1f2798: Surface does not
have any up to date location


My configuration:
Dell M1530
C2D T8300 2.4 GHz Mobile
2 GB RAM
Ubuntu 32-bit
NVidia 8600M GT 512MB (driver 180.44)
Resolution 1440x900
Wine: 1.1.26, no hacks, no native overwrites

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