[Bug 19443] New: Wine itself segfaults when running Geneforge
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 24 11:46:46 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19443
Summary: Wine itself segfaults when running Geneforge
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: wanderer at fastmail.fm
Past versions of Wine (1.0.1 and earlier, and I think some later but I haven't
confirmed that) were able to run the demo of Spiderweb Software's "Geneforge"
with only cosmetic problems. I have now purchased the full version (which
should be binary identical to the demo except for being registered), and
updated Wine to the current latest git version. The install went fine, but now
when I try to run the actual game, Wine itself dies with a segmentation fault
no later (and sometimes earlier) than the moment of loading the actual game
world.
I've been trying to get useful debugging information, but nothing I've done so
far has been at all fruitful. The instructions on using the Wine debugger don't
help in this case, as it doesn't seem to be the Windows program which is
crashing, but rather the wine executable itself; my normal course in this type
of situation is to fall back on gdb, but 'gdb wine Geneforge.exe' produces
esoteric errors and (when those seem to be dealt with) complains that
Geneforge.exe is not an ELF binary, which naturally it isn't.
What can I do to get useful debugging information to figure out why Wine is
crashing?
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