[Bug 19412] Red Alert 3: fails to render a character

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 28 14:36:38 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19412


Stefan Dösinger <stefandoesinger at gmx.at> changed:

           What    |Removed                     |Added
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                 CC|                            |stefandoesinger at gmx.at




--- Comment #12 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-07-28 14:36:32 ---
Actually the comment wrt the glCompressedTexSubImage2D needs to be updated. Its
not just the r200 chip that has this problem, this GL call is fubar on Macs
too(Nvidia, Intel, maybe even ATI). If you make Wine use it, it will break
pretty badly.

If you think this is a problem of PBOs vs client storage, try to disable client
storage and keep PBOs on. If it still works, Henri's suspicion is right. If it
doesn't, but disabling PBOs helps its a PBO problem(most likely a mac driver
bug if it works on Linux). Xquartz usually cannot be blamed for GL rendering
issues, it just passes any non-GLX calls through to OSX 1:1.

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