[Bug 19521] New: Command and Conquer Generals (Zero Hour) doesn't draw ground textures (possible shader issue)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 30 11:20:28 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19521
Summary: Command and Conquer Generals (Zero Hour) doesn't draw
ground textures (possible shader issue)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: inciner at gmail.com
CC: inciner at gmail.com, 35shikoku at gmail.com
Created an attachment (id=22719)
--> (http://bugs.winehq.org/attachment.cgi?id=22719)
No ground textures in 1.1.26; output log here
+++ This bug was initially created as a clone of Bug #5829 +++
The ground in the game stays a particular colour rather than being the texture
it should be. i.e. the island in the intro the ground is just white and
starting another skirmish map where the ground should also be desert it starts
out white then after clicking on any unit/building changes to an off shade of
pale green. All units and buildings etc are textured fine.
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