[Bug 18824] Thief 3 crashes when starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 8 12:48:44 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18824





--- Comment #20 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-06-08 12:48:42 ---
Make the ERR a WARN, write a small test in dlls/d3d9/tests/, and you're good to
go to send it to wine-patches. There is as far as I can see no test file for
buffer tests, so its probably a good idea to start a new one. Just copypaste
the device creation code from e.g. vertexdeclaration.c

If you're extra ambitious you can port the test to ddraw, d3d8 and d3d10core to
see if the behavior is the same. I guess ddraw might need an adjustment for the
return value(e.g. WINED3DERR_INVALIDCALL -> D3DERR_INVALIDPARAMS).

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