[Bug 18848] New: glBindBufferARB error with Ryzom
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 8 15:54:42 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=18848
Summary: glBindBufferARB error with Ryzom
Product: Wine
Version: 1.1.23
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gellule.xg at free.fr
I'm receiving a lot of the following when running Ryzom when Vertex Shaders is
turned on in the application.
fixme:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glBindBufferARB @ state.c / 4071
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