[Bug 18848] New: glBindBufferARB error with Ryzom

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 8 15:54:42 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18848

           Summary: glBindBufferARB error with Ryzom
           Product: Wine
           Version: 1.1.23
          Platform: Macintosh
        OS/Version: Mac OS X 10.5
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gellule.xg at free.fr


I'm receiving a lot of the following when running Ryzom when Vertex Shaders is
turned on in the application.

fixme:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glBindBufferARB @ state.c / 4071

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