[Bug 14558] DirectX : Missing sprite frames in Double Dragon Forever with OffscreenRenderingMode=fbo

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 9 06:52:22 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=14558





--- Comment #16 from Henri Verbeet <hverbeet at gmail.com>  2009-06-09 06:52:18 ---
Created an attachment (id=21677)
 --> (http://bugs.winehq.org/attachment.cgi?id=21677)
screenshot

With what kind of graphics card are you using? The attached screenshot is how
it looks for me. It seems to suffer from bug 13595, but the textures look
correct. It's also broken in virtual desktop, but that looks like a different
problem (frontbuffer being larger than the window, so you have to maximise the
window to see anything at all).

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list