[Bug 14558] DirectX : Missing sprite frames in Double Dragon Forever with OffscreenRenderingMode=fbo
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jun 9 16:30:20 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=14558
--- Comment #21 from landeel <cleberdemattoscasali-wine at yahoo.com.br> 2009-06-09 16:30:17 ---
Created an attachment (id=21700)
--> (http://bugs.winehq.org/attachment.cgi?id=21700)
OffscreenRenderingMode=fbo and RenderTargetLockMode=readtex
You're right. RenderTargetLockMode=readtex fixes it. But it's not the default.
Wine 1.1.23 and a fresh .wine prefix will manifest the bug.
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