[Bug 18901] WoW crashes on exit when running in D3D

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 12 09:51:25 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18901





--- Comment #3 from Henri Verbeet <hverbeet at gmail.com>  2009-06-12 09:51:24 ---
(In reply to comment #2)
> trace:d3d:DestroyContext Destroying ctx 0x14c6f0
> trace:d3d:DestroyContext Destroy dst FBO 1
...
> trace:d3d:context_clean_fbo_attachments glFramebufferTexture2D() call ok context.c / 71
> wine: Unhandled page fault on read access to 0x00000004 at address 0x7e007038 (thread 0009), starting debugger...
> Unhandled exception: page fault on read access to 0x00000004 in 32-bit code (0x7e007038).
> Register dump:
>  CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
>  EIP:7e007038 ESP:0039fb80 EBP:7ccbf7a0 EFLAGS:00010246(  R- --  I  Z- -P- )
>  EAX:00000000 EBX:7c3fd658 ECX:000000a1 EDX:00000000
>  ESI:00000000 EDI:00000000
> Stack dump:
> 0x0039fb80:  7ccbf814 7cca4980 7ccbf814 7dd22211
> 0x0039fb90:  7ccb36a4 7ccbf814 7ccbf7c0 7cca4980
> 0x0039fba0:  7cc8f000 00000001 00000008 7daf5662
> 0x0039fbb0:  7cc8f000 00000000 7cca4980 7ccbf7a0
> 0x0039fbc0:  0380000c 7ccbf7a0 00000008 7cc8f000
> 0x0039fbd0:  00000000 00000000 00000000 7dfd0c2a
> Backtrace:
> =>0 0x7e007038 in libglcore.so.1 (+0x863038) (0x7ccbf7a0)
> 0x7e007038: movl	0x4(%eax),%eax

It seems to die on "glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);" in
context_destroy_fbo(). I can't say for sure if this is our bug or something in
the driver, but I don't see anything obvious we could be doing wrong. Perhaps
nvidia has an idea about what's happening here.

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