[Bug 13547] Warcraft III loses all textures after game window loses focus in OpenGL mode

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 17 02:21:26 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=13547


Thodoris Greasidis <thgreasi at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |thgreasi at gmail.com




--- Comment #60 from Thodoris Greasidis <thgreasi at gmail.com>  2009-06-17 02:20:51 ---
(In reply to comment #53)
> I do confirm this bug. The game loses all textures when I switch the window
> with ALT + TAB. This doesn't happen with directx renderer, but that has it's
> own problems.
> 
> I came up with a simple fix. Use the opengl render and then start the game with
> the following command:
> 
> env WINEDEBUG=-all wine explorer /desktop=0,1680x1050 "C:\Program
> Files\Warcraft III\Warcraft III.exe"
> 
> Replace the "1680x1050" with your resolution. Also for the Frozen Throne you
> have replace "Warcraft III.exe" with "Frozen Throne.exe".
> 
> So starting the game with wine explorer makes this working. "WINEDEBUG=-all" is
> just an extra thing. It also works without it.

Confirming that 
wine explorer /desktop=0,1280x1024 "/home/teo/.wine/drive_c/Program
Files/Warcraft III/war3.exe" -opengl
works fine.

Please, add a new "test data" for warcraft on
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3126, mentioning
this workaround.

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