[Bug 16559] PixelFormat_WineD3DtoDD Can't translate this Pixelformat

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 20 19:20:00 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=16559





--- Comment #27 from W3ird_N3rd <mailme667 at yahoo.co.uk>  2009-06-20 19:19:58 ---
Created an attachment (id=21919)
 --> (http://bugs.winehq.org/attachment.cgi?id=21919)
Before/after comparison patch when playing Trickstyle

Thinking about it, R8G8B8A8 does contain an alpha channel. Take everything I
say with a truckload of salt, I'm really no expert. There could be a bug either
in the code to handle textures with an alpha channel, or the patch from Andrew
might contain a bug, or maybe something else - I'm not sure.

I made a screenshot to show the difference in Trickstyle, it speaks for itself.

So bug #18608 (http://bugs.winehq.org/show_bug.cgi?id=18608) is possibly
related.

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