[Bug 15710] Using OSS audio causes PCM device to be muted

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 25 09:44:28 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=15710


Stefano Guidoni <s.guidoni at tin.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |s.guidoni at tin.it




--- Comment #28 from Stefano Guidoni <s.guidoni at tin.it>  2009-06-25 09:44:28 ---
This same bug affects also the freeware game AGwaK2
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=17005). However
the fix from comment #12 does not entirely solve the issue in this case.

WineOSS+Hardware Acceleration=Emulation: it all works well.

WineOSS+Hardware Acceleration=Full: PCM output is reset to zero quite often
(actually whenever entering a new level, the menu or an animated sequence).
However the audio works, one has just to manually set the volume with alsamixer
(or kmix etc.), every time it is reset.

WineALSA: there isn't audio output and there aren't errors.

WineOSS+Hardware Acceleration=Full+deleting the two lines in primary.c: PCM
volume is no more reset to zero, however there isn't audio output (like with
winealsa) and there aren't errors. 

Notably the sound does not works when the two lines are deleted, while it works
when primary.c is not modified, although the pcm channel is reset to zero in
the latter case.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list