[Bug 2082] DirectDraw games only showing black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 1 14:39:45 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=2082





--- Comment #58 from Toni Spets <toni.spets at gmail.com>  2009-03-01 14:39:43 ---
1.1.16 bump. Tested both renderers, gdi and opengl.

Both renderers output this fixme:
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't be supported properly. Please configure the application
to use double buffering(=1 back buffer) if possible

OpenGL output specific:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d_surface:surface_get_gl_buffer Higher back buffer, returning GL_BACK

Still seeing only black screen.


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