[Bug 8826] Silent Hunter III: Fires and smoke visible only with view zoomed far out.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 3 04:19:04 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=8826





--- Comment #13 from Cody Hamilton <codyh at ctzns.net>  2009-03-03 04:19:03 ---
Scrub that - it's just glEnable(GL_VERTEX_PROGRAM_POINT_SIZE). Activating that
and using glsl shaders makes for perfect windows-like smoke and fire effects.
Looks like that call is missing somewhere.


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