[Bug 17144] Rise of Nations Unhandled Exception

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 4 03:07:07 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=17144





--- Comment #17 from H. Verbeet <hverbeet at gmail.com>  2009-03-04 03:07:07 ---
I'm unable to reproduce this with the trial. The backtrace for that one points
to a crash in Mesa though. GLSL is known not to work in Mesa unfortunately,
because it can't handle linking multiple GLSL shaders of the same type. The
other logs don't include backtraces unfortunately, but if you're running with
Mesa swrast and GLSL there's a good chance it's the same problem. Could you try
disabling GLSL?


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