[Bug 7284] Max Payne 2 light reflections on people are too bright and blocky

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 14 17:37:08 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=7284





--- Comment #26 from Ben Klein <shacklein at gmail.com>  2009-03-14 17:37:07 ---
(In reply to comment #25)
> Created an attachment (id=19945)
 --> (http://bugs.winehq.org/attachment.cgi?id=19945) [details]
> additional shader sourcecode with pixelshader skin disabled
> 

Exactly how are these shader sourcecodes useful? We already know that disabling
pixel shaders, which can be done in either the game options or winecfg (on a
per-application basis) removes the ugly brightness.


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