[Bug 17737] New: Command and Conquer Generals listens to loopback for network connections

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 14 19:28:32 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17737

           Summary: Command and Conquer Generals listens to loopback for
                    network connections
           Product: Wine
           Version: 1.1.17
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cwadge at gmail.com


Created an attachment (id=19949)
 --> (http://bugs.winehq.org/attachment.cgi?id=19949)
Screenshot of loopback behavior

It seems that Command and Conquer generals listens only on the loopback address
for network connections. As a result, network play is impossible. Strangely,
sometimes you can actually see other games on the network, but you cannot join
them. Even direct connections fail. When examining your own network settings,
it seems bound to a loopback address (see screenshot).


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