[Bug 17737] New: Command and Conquer Generals listens to loopback for network connections
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 14 19:28:32 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17737
Summary: Command and Conquer Generals listens to loopback for
network connections
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: cwadge at gmail.com
Created an attachment (id=19949)
--> (http://bugs.winehq.org/attachment.cgi?id=19949)
Screenshot of loopback behavior
It seems that Command and Conquer generals listens only on the loopback address
for network connections. As a result, network play is impossible. Strangely,
sometimes you can actually see other games on the network, but you cannot join
them. Even direct connections fail. When examining your own network settings,
it seems bound to a loopback address (see screenshot).
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