[Bug 13547] Warcraft III loses all textures after game window loses focus in OpenGL mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 15 15:15:57 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=13547
Lauri Niskanen <ape3000 at gmail.com> changed:
What |Removed |Added
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CC| |ape3000 at gmail.com
--- Comment #53 from Lauri Niskanen <ape3000 at gmail.com> 2009-03-15 15:15:54 ---
I do confirm this bug. The game loses all textures when I switch the window
with ALT + TAB. This doesn't happen with directx renderer, but that has it's
own problems.
I came up with a simple fix. Use the opengl render and then start the game with
the following command:
env WINEDEBUG=-all wine explorer /desktop=0,1680x1050 "C:\Program
Files\Warcraft III\Warcraft III.exe"
Replace the "1680x1050" with your resolution. Also for the Frozen Throne you
have replace "Warcraft III.exe" with "Frozen Throne.exe".
So starting the game with wine explorer makes this working. "WINEDEBUG=-all" is
just an extra thing. It also works without it.
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