[Bug 16456] Games crash with GL_OUT_OF_MEMORY error

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 26 18:45:26 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=16456





--- Comment #45 from Jeffrey Bonggren <7wtjvu302 at sneakemail.com>  2009-03-26 18:45:17 ---
(In reply to comment #43)

I ran Sins again and this time I watched the memory usage.  The virtual memory
mapped into Sins peaked around 4087 MB.  It got there pretty fast and stayed
there.  About 10 minutes later I started to see GL_OUT_OF_MEMORY messages.

The Resident stayed around 1400MB, while the Shared stayed around 60MB.

I couldn't help but notice that 4087 is awfully close to the 32-bit limit. 
However, I can get into the 3GB range for virtual memory just by running
notepad.exe.  I wasn't aware of this, but I suppose this might just be the way
Wine does its memory mappings.  I thought I was on to something with the
virtual memory size until I ran notepad!

Memory usage (as reported by the kernel) doesn't appear to be the cause of the
GL_OUT_OF_MEMORY.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list