[Bug 13954] Only top half of screen visible
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 30 16:34:30 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=13954
--- Comment #22 from Michael Abbott <michael at araneidae.co.uk> 2009-03-30 16:34:26 ---
Using wine-1.1.18 and ATI Catalyst 9.3 drivers I can report interesting
"progress" on this bug -- in fact, I'll create a separate bug report for this.
With no Wine/Direct3D registry keys set, I see perfect rendering of the in game
menu (at least, with a virtual desktop) -- but in game rendering is complete
garbage. To be a bit more detailed, the image is rendered in multiple repeated
flickering horizontal stripes, and is in part upside down.
I've tried the following five combinations for RenderTargetLockMode: default,
readtex, texdraw, textex, and disabled. Only disabling RenderTargetLockMode
works: in this mode, the in game graphics renders pretty well perfectly -- but
the in game menu completely fails to show!
So I can only conclude that whatever RenderTargetLockMode controls is
comprehensively broken here.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list