No subject


Tue Mar 17 14:04:44 CDT 2009


memory and CPU load can have an impact on how fast it'll crash. In game
graphics details tuning seemed to be a dead end.

- Memory use : sometimes I get pretty quick crashes even if the cpu load is
low... once I rebooted it worked much better. The only difference was that most
of the cached memory had been freed by the reboot I guess.

- Total memory : I've got 4 Gigs. that's uncommon I guess. Could it be somehow
related or is that far fetched ? Other apps on the system seem stable...

- CPU load : that's quite an obvious one IMO --> run the game, start something
cpu hungry in the background, you'll probably get it to crash. Even better :
run eve with some WINEDEBUG channels turned on. I seldom get it to run.

How are these 3 things related or are they meaningful, I'm not sure...

I'll also try to get a wine with debug symbols up to see what I can get from
it. If I'm lucky, I might end up with a real backtrace to show :)

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