[Bug 12066] Jade Empire character models are invisible
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 3 12:34:50 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=12066
Claudio <sick_soul at yahoo.it> changed:
What |Removed |Added
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CC| |sick_soul at yahoo.it
--- Comment #8 from Claudio <sick_soul at yahoo.it> 2009-05-03 12:34:49 ---
(In reply to comment #0)
> Charater's models and some locations are invisible, and this makes this game
> unplayable.
>
> Wine drops tons of lines like the following:
>
> fixme:d3d:state_fog Implement table fog for foggy vertex shader
> fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
> glPointSize(...); @ state.c / 1495
> fixme:d3d9:IDirect3DDevice9Impl_GetTexture Call to get texture (1) failed
> ((nil))
>
Exact same thing here. I also have an nvidia card:
NV43 [GeForce 6600]
Running wine-1.1.20-71-g2e11733
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