[Bug 18408] New: Velvet Assassin Ageia PhysX + ATi

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 9 21:57:51 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18408

           Summary: Velvet Assassin Ageia PhysX + ATi
           Product: Wine
           Version: 1.1.21
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cruiseoveride at gmail.com


This bug report is being submitted for the game Velvet Assassin
http://appdb.winehq.org/objectManager.php?sClass=version&iId=16492&iTestingId=40131

The game can only be played by first installing the Nvidia PhysX System
Software http://www.nvidia.com/object/physx_9.09.0408_whql.html

If not installed the game gives the following error:

-----------------------------
.\nx\PskMainNX.cpp
[51]
: error: Assertment failed!
Message: Failed to init AQgeia physics SDK
[ ABORT ] [ RETRY] [ IGNORE]
-----------------------------

None of the buttons can be clicked on.

Can wine bypass the SDK check and thus get this working without installing the
Nvidia SDK?

Also it might be useful to note that this game has the classic "blank screen"
problem with ATi hardware.

Console output snippet :
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3841
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 571
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawArrays @ drawprim.c / 62

Phenom X3 | HD4870 + Catalyst 9.4 | Fedora 10 X86_64 | wine-1.1.21


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