[Bug 13547] Warcraft III loses all textures after game window loses focus in OpenGL mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 10 11:58:47 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=13547
Viktor Knutsson <viktor.knutsson at gmail.com> changed:
What |Removed |Added
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CC| |viktor.knutsson at gmail.com
--- Comment #54 from Viktor Knutsson <viktor.knutsson at gmail.com> 2009-04-05 12:09:40 ---
(In reply to comment #53)
> I do confirm this bug. The game loses all textures when I switch the window
> with ALT + TAB. This doesn't happen with directx renderer, but that has it's
> own problems.
>
> I came up with a simple fix. Use the opengl render and then start the game with
> the following command:
>
> env WINEDEBUG=-all wine explorer /desktop=0,1680x1050 "C:\Program
> Files\Warcraft III\Warcraft III.exe"
>
> Replace the "1680x1050" with your resolution. Also for the Frozen Throne you
> have replace "Warcraft III.exe" with "Frozen Throne.exe".
>
> So starting the game with wine explorer makes this working. "WINEDEBUG=-all" is
> just an extra thing. It also works without it.
>
Thank you very much for this workaround, it works like a charm! Finally I can
stop jumping back to 0.9.45 just for WC3-gaming!
--- Comment #55 from Nicky <nheart at gmail.com> 2009-05-10 11:57:14 ---
Created an attachment (id=21012)
--> (http://bugs.winehq.org/attachment.cgi?id=21012)
Old event.c hack from #12455 rebased to apply to the latest git
The old hack from #12455 no longer applies to 1.1.21 so I changed the hack
slightly and it now applies correctly. HAve phun hacking through wine.
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