[Bug 10406] Missing surface textures in Titan Quest game v.1.3

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 17 00:59:51 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=10406


Wes Lange <wes.lange at yahoo.com> changed:

           What    |Removed                     |Added
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                 CC|                            |wes.lange at yahoo.com




--- Comment #13 from Wes Lange <wes.lange at yahoo.com>  2009-05-17 00:59:46 ---
(In reply to comment #12)
> (In reply to comment #11)
> > Likewise, the script from Forest Hale would also work appropriately for those
> > desiring to add player-made modifications for others with single-core
> > processors as long as the following portions DO NOT BECOME PART OF THE SCRIPT:
> > 
> > sleep 5
> > taskset -p 1 `pidof Tqit.exe`
> 
> I did this to prevent crashes and graphical corruption which occur after a few
> minutes of play.
> 
> As far as I can tell the game actually restricts itself to one core on Windows
> (due to these same crashes) but the attempt fails on wine, hence this script.

My system has a single core, but other problems occur regardless of its
presence type.  I was able to get certain parts to work well, yet others errors
seemed unresolvable, which I identify as related to my nVidia video hardware. 
It is in my opinion that using the original suggested script is best as a
default.  The last two lines didn't appear to benefit my computer during game
play.

> 
> > With no modifications, Immortal Throne 1.30 appears to work correctly. 
> > "TQUpdater.EXE" in the Patch folder within the Immortal Throne folder will
> > reset and erase modifications in the standard Titan Quest folder.  This
> > re-allows the icon created during the installation processes to work normally.
> > 
> > With the above comments, I have been able to get TQM files working.
> 
> Did you test thoroughly?  The crashes and corruption take a few minutes to
> appear, and usually involve traveling far away from your starting location.
> 
> I am not familiar with TQUpdater.EXE, I currently have the game on Steam (where
> understandably such a thing would not be present), so I can't check this.  (I
> used to have the retail game but gave it to a friend after purchasing it on
> Steam)

My version came from DVDs.  I might have had extra complications because of
that as well.  I could play uninterrupted for a couple of hours, but loading
scenes for some reason causes horrible crashing.  I purchased my versions, but
I used a NoDVD patch as well.  I'm not sure if that also had to do with my
problems.

For running with out disks, the Steam version seems the best in my opinion.  I
also attempted various fixes with registry edits for Direct3D, OpenGL, nVidia,
and so on to no avail.  It worked beautifully, but then died back to Linux on
the player-made portals.

Anyways to resummarize, using the regular script suggested on the main page
works for adding modifications.

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