[Bug 17056] Team Fortress 2 launched from within steam loads, but crashes when launching any map

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 26 20:20:09 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17056





--- Comment #24 from Corey <coreyhtml at gmail.com>  2009-05-26 20:20:07 ---
"When you get this error:

CAudioSourceMemWave (*\*.wav):
GetDataPointer() failed.

Go to your voice options and unclick the 'boost microphone'
go to servers and connect. Your in-game sound should work. You will have to do
this everytime you start TF2, for some odd reason this option does not save. In
fact, if your try to edit out the microphone settings in the config.cfg it will
not fix the problem. Unchecking that box before starting a game seems to work
if you join a server; it does not work if you try to start your own server.
It's an extremely temperamental bug but this works well and you don't have to
remove pulse audio to do it."

Posted by Ken on April 13th at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9901

Works for me, but according to other comments, not for everyone.

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