[Bug 20469] Dragon Age: Origins: Texture glitches (textures frequently switching from visible to black)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 6 14:53:38 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=20469
--- Comment #5 from knan-wine at anduin.net 2009-11-06 14:53:38 ---
Created an attachment (id=24571)
--> (http://bugs.winehq.org/attachment.cgi?id=24571)
glOrtho hack
A bit of debugging reveals that the stateblock viewport minZ and maxZ are both
zero.
This hack works around it for me.
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