[Bug 20469] Dragon Age: Origins: Texture glitches (textures frequently switching from visible to black)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 6 14:53:38 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20469





--- Comment #5 from knan-wine at anduin.net  2009-11-06 14:53:38 ---
Created an attachment (id=24571)
 --> (http://bugs.winehq.org/attachment.cgi?id=24571)
glOrtho hack

A bit of debugging reveals that the stateblock viewport minZ and maxZ are both
zero.

This hack works around it for me.

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