[Bug 16559] PixelFormat_WineD3DtoDD Can't translate this Pixelformat

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 7 14:35:23 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16559


chinese_chater at yahoo.de changed:

           What    |Removed                     |Added
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                 CC|                            |chinese_chater at yahoo.de




--- Comment #41 from chinese_chater at yahoo.de  2009-11-07 14:35:22 ---
I checked and built the latets git version wine-1.1.32-402-gde00535 and get
such an error in the game "Typing of the Dead" as well, CPU goes up to 100% and
the game does not start. I think it worked with an older version though, will
try them later.

$ ./wine /mnt/Games/TOD/TOD_E.EXE
fixme:imm:ImmReleaseContext (0x20034, 0x147e98): stub
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef48,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64

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