[Bug 20602] thread/cpu affinity not correct with multi core enabled source engine games

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 13 13:17:53 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20602





--- Comment #5 from Felix Zielcke <fzielcke at z-51.de>  2009-11-13 13:17:53 ---
(In reply to comment #4)
> Is this a regression? If so, could you do a regression test? There were some
> affinity related patches in 1.1.31.

Thanks somehow I missed/forgot them.
The performance for TF2 wasn't always that great for me since I started to play
it with wine. I think some 1.1.2x release.
So lately I haven't followed much the changes affecting TF2

Anyway, it's not surprising that the last commit with affinity in the commit
message causes this behaviour:

commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117
Author: Juan Lang <juan.lang at gmail.com>
Date:   Tue Sep 29 09:17:30 2009 -0700

    server: Use kernel support for thread affinity when available.

Then I tried the 1.1.30 release with above commit and the 2 main threads still
run on both cores.
So the real problem is some of the other commits.
I do more testing later.
I hope I didn't screw up anything.
I think it would be just good if someone else could confirm my testing.

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