[Bug 20602] thread/cpu affinity not correct with multi core enabled source engine games

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 13 15:21:10 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20602





--- Comment #8 from Alexandre Julliard <julliard at winehq.org>  2009-11-13 15:21:10 ---
(In reply to comment #7)
> That patch should probably be reverted.  It was an attempt to fix bug 19982,
> but it does not:  Wine uses the posix API to create threads, and it should use
> the posix API to set the affinity too.

No, the Posix API only works inside the process, from the wineserver using the
syscall is correct. There must be some other problem here.

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