[Bug 14955] Master of Orion 2: wine crashes after quitting the game

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 15 12:58:08 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=14955


masterson.andrew at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |masterson.andrew at gmail.com




--- Comment #7 from masterson.andrew at gmail.com  2009-11-15 12:58:08 ---
Confirmed on Fedora 11, running latest wine (1.1.32-1.fc11.i586)

winecfg set to Windows95 compatibility mode.  Upon startup console feedback is:

> fixme:win:EnumDisplayDevicesW ((null),0,0x32f718,0x00000000), stub!
> fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
> fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13fa80)->(1,(nil)): Stub

But game runs fine (mouse is weird on popup screens but still works).  Upon
quitting game wine crashes and console output is:


*** glibc detected *** Orion95.exe: corrupted double-linked list: 0x7dc0e370
***
======= Backtrace: =========
/lib/libc.so.6[0x681c72a1]
/lib/libc.so.6[0x681c74e2]
/lib/libc.so.6[0x681c8a4f]
/usr/lib/libGLcore.so.1[0x2048b0b1]
======= Memory map: ========
wine: Assertion failed at address 0x713a1832 (thread 001a), starting
debugger...

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