[Bug 15606] Lotr Bfme2: Big parts of characters appear in a glowing white

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 1 13:29:42 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=15606





--- Comment #9 from Jack <jack at cmp-france.homelinux.org>  2009-10-01 13:29:42 ---
(In reply to comment #8)

I think I've made it stable now, and without that bug... Here's what I did:

1) I disabled GLSL in the registry.
2)Vertex shaders are set to "hardware", pixel shaders are enabled.
3) What seemed to do the trick was to lower some options:
Shadows: 1/5
Decal: disabled
Water shadows: 1/4
Effects: 2/5

With this I've been able to play for about an hour without problem, all the
graphics looked normal.

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