[Bug 10495] Wine should support PulseAudio

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 9 17:31:13 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=10495





--- Comment #175 from Ishan Arora <ishanarora at gmail.com>  2009-10-09 17:31:12 ---
(In reply to comment #174)
> ALSA isn't going away, not even on "small" distros like Debian and Gentoo.
> Remember those anyone? You know, distros that allow you to install what YOU
> want?

To start with I want to say that i have been a loyal Gentoo user for the past
3-4 years, and always have been installing from stage3 builds

> No. Wine does not target specific distros.

But the point is wine targets people who want to run Windows programs on Linux.
I used wine to play windows games on Linux. I always had to apply unsupported
patches to get things working (e.g. see bug 9787). But there was always a good
reason as to why the patches were not included in the main tree. Recently i had
the need to use network audio. ALSA doesn't support it natively. ALSA doesn't
support to record the audio output on my Intel Audio Chipset, so no streaming
programs would work. It was time to switch to PulseAudio. It worked perfectly
for all my applications but wine. With wine I must use the the PulseAudio
plugin for ALSA, which started hitting performance for games like Warcraft III,
and did not give any good audio results. I have been tracking this bug for a
long time. I don't think there is any point of that now. I seems like adding
pulseaudio support with hurt many people's pride here. I know I could use the
unsupported patch, but I don't anymore want to use a piece of code written by
people who keep referring to themselves in third person as professional users.
I will be using Windows/Gentoo coLinux, and don't bother replying to this
message, I won't be checking the bug anymore.

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