[Bug 18146] EvE Online;Salvage Beams and Warp (or so i think) are rendered incorrectly and cause a FPS drop

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 14 12:41:21 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18146





--- Comment #19 from mizipzor <mizipzor at gmail.com>  2009-10-14 12:41:20 ---
Currently trying to unpack the .stuff files found in the EVE install directory.
My aim is to find the problematic shader (since there appears to be only one,
the salvager) and recreate a test case with it. Trying to find out what
instructions in the shader causes this fps drop.

So far though I havent had any luck. There seems to be some tools for the
windows platform:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=469080

http://eve-search.com/thread/496054/page/1

Has anyone tried to extract the contents of the files? Any luck?

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