[Bug 20307] Call of Duty 4 v1.7 frame rate issue

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 24 16:16:18 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20307





--- Comment #8 from Henri Verbeet <hverbeet at gmail.com>  2009-10-24 16:16:17 ---
You can comment out the line with "GL_ARB_framebuffer_object" in
dlls/wined3d/directx.c to make wined3d always use GL_EXT_framebuffer_object
instead of the ARB version. If that makes it fast again there's probably an
implementation difference between ARB_fbo and EXT_fbo in the driver, although
I'm not sure why you seem to be the only one affected by this.

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