[Bug 19860] Music won't play on Sega games (Sonic Heroes, Phantasy Star Universe A.I.)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 25 04:02:50 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19860
--- Comment #11 from James Huk <Huk256 at wp.pl> 2009-10-25 04:02:50 ---
(In reply to comment #10)
> (In reply to comment #8)
> > I don't know why wine doesn't check for the limit – it really messes up many
> > apps.
>
> If it could check it, what could it do? Wine is just a user app like any
> other.
>
> Can you check to see which files are being opened, how many times and where
> from? Is it Wine which is incorrectly opening a vast number of files or is the
> app brain damaged?
Well to find out why there was no music in Sonic Heroes, I had to run game
with:
WINEDEBUG=+all wine SonicHeroes.exe 2> debug.log
and the look for error messages in the log (and there are THOUSANDS of raws of
log in there after few seconds, so this is not pleasant experience) – and there
was a message saying that max opened file limit was reached – IMHO wine should
send this error to the console, so users would find out easily without
debugging.
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