[Bug 15162] Team Fortress 2 unstable - random 3d related crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 30 19:19:25 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=15162


Patrick McFarland <diablod3 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |diablod3 at gmail.com




--- Comment #32 from Patrick McFarland <diablod3 at gmail.com>  2009-10-30 19:19:24 ---
(In reply to comment #31)
> (From update of attachment 21118 [details])
> I'm now observing a rather different behaviour: TF2 seems to run a *lot*
> better, but after a while I start to get some odd graphical glitches -- big
> triangles radiating from the centre of the screen, obscuring most of the
> screen, and some trashed fonts.  Was able to exit TF2, but it then crashed with
> the attached (somewhat unhelpful) log.

That sounds like multicore rendering is on. Turn it off, it causes a lot of
graphical glitches for me (for example, all I see is the shadow rendering, and
it shows up as green triangles on a grey background).

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